This course covers special topics of current interest and differs each time it is offered. Possibilities include: computerized mathematics packages, computers and thought, history of computing, programming in LISP, social implications of computing technology, using the Internet.
General prerequisite: none (may vary with course).
(Fall and/or Spring; not offered every year.)
Recreational Graphics (CSC190A)
Practical, individual and team project based computer graphics
centered on using the MAYA graphics framework and the MEL (Maya
Embedded Language) programming. Topics will include 3D modeling,
animation, and simulation. The purpose of this course is to provide
a context for a learning community in computer graphics. Students
will design and implement personal projects. The course will carry
2 credit hours per semester and is intended to be pass/fail based on
progress of the projects, but regular grading is also available.
The course has no pre-requisites and does not require programming
experience.
Recreational Graphics II requires Recreational Graphics I.
Introduction to Robotics (CSC190C) This course is an introduction to the basics of modeling, design, planning and control of robotics systems. It includes survey coverage of relevant results from geometry, kinematics, statics, dynamics and control theory. Lectures, readings, labs and weekly problems sets. There are no pre-requisites for CSC 190C. Cross-listed with CSC290C.
Last updated 4/10/2008 by Marty Guenther (marty@cs.rochester.edu)